﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ShareContent;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace AncientEmpires_025_132
{
    public static class StringTextureCharacter
    {
        public static ListCharacter listCharacter;

        public static void LoadContentTexture(ContentManager content)
        {
            listCharacter = content.Load<ListCharacter>("XML/ListCharacter");
        }
        
    }
}
